Fatal Claw v1.0.41 Hotfix
Controller binding fix for healing and floating controls.
v1.0.41 is a hotfix released on 7 September 2026 for Fatal Claw 1.0. This update addresses a controller binding issue where separate bindings for healing and floating prevented the floating control from being reassigned.
See Updates Hub for the full version history.
What v1.0.41 fixes
Controller binding fix for healing and floating
Fixed an issue where separate controller bindings for healing and floating prevented the floating control from being reassigned.
This fix resolves a controller configuration issue that affected players who wanted to customize their floating control scheme. Previously, when healing and floating had separate controller bindings, the floating control could not be reassigned independently. v1.0.41 ensures that floating controls can be properly configured regardless of healing bindings.
This improvement enhances controller customization options and resolves frustration for players who prefer specific control layouts.
Why this fix matters
Floating is a core movement mechanic in Fatal Claw. Players use floating to extend jump distance, navigate tricky platforming sections, and evade enemy attacks. The ability to customize which button triggers floating is essential for players with different control preferences or accessibility needs.
Before v1.0.41, if you assigned healing to one button and wanted to use a different button for floating, the game would not allow the floating control to be remapped independently. This created a frustrating limitation for players who needed a custom control setup.
The fix ensures that both healing and floating controls can be assigned to whatever buttons suit your playstyle best.
What v1.0.41 does not change
This is a bug fix update. It does not:
- Add new content, regions, or bosses
- Change game balance, damage values, or enemy health
- Modify existing game mechanics beyond the binding fix
- Add new achievements
- Address any issues beyond the controller binding problem
Impact on gameplay
Players who experienced the binding limitation will now find that floating controls work as expected. If you previously worked around this issue by using a non-optimal button assignment, you can now reconfigure your controls properly.
This fix is particularly helpful for:
- Players using left-hand controller configurations
- Those with mobility considerations requiring specific button placements
- Players who prefer healing and floating on different shoulders or triggers
After v1.0.41
This hotfix resolves a quality-of-life issue for controller users. Players who experienced issues with floating control reassignment should now be able to configure their controls as intended.
To verify the fix is working:
- Open the controller settings menu
- Navigate to the floating control binding option
- Assign your preferred button
- Confirm that the binding persists independent of healing settings
For live bug reports or feedback, use the official Discord or Steam community discussions with your build number (v1.0.41, build 25162022).
Reporting post-hotfix issues
If an issue persists after v1.0.41, report it to the official Discord or Steam community with:
- Your build number (v1.0.41, build 25162022)
- Your operating system
- Your controller model and configuration
- Steps to reproduce the issue
- Whether the issue occurs on a fresh save or an existing save
Frequently Asked Questions
Quick answers to the most common questions.
When was v1.0.41 released?
7 September 2026, twelve days after the Fatal Claw 1.0 launch on 26 August 2026.
What does v1.0.41 fix?
It fixes a controller binding issue where separate bindings for healing and floating prevented the floating control from being reassigned independently.
Does v1.0.41 add new content?
No. This is a bug fix update that only addresses the controller binding issue.
Can I now rebind floating controls independently?
Yes. v1.0.41 ensures floating controls can be properly configured regardless of healing bindings.
What controllers does this fix apply to?
The fix applies to all controller types supported by Fatal Claw, including Xbox, PlayStation, and generic controllers.
Where can I report an issue that persists after v1.0.41?
Use the official Discord or Steam community discussions with your build number (v1.0.41, build 25162022) and reproduction steps.