Fatal Claw Collectibles
Types you can hunt — counts live in Steam and the Codex.
Fatal Claw is dense with pickups, but this wiki will not invent a 35-stone spreadsheet. Steam achievements and the in-game Codex / Carox are the trackers that actually ship. Use this page as a type guide: what the object is, why you care, and which named systems it feeds. For geography, see All Areas. For people, see Survivors. For charms, see Cabitz Builds.
If a counter in your pause menu disagrees with a fan site, trust the pause menu.
Kannium and cat statues (canium)
Steam: use Kannium to upgrade your Claw. Community shorthand talks about cat statues and “canium.” Treat them as the same growth loop unless your Codex splits the words. You will find statues and Kannium nodes while exploring; there is no honest public total on this page. A post-ending achievement lets you reset the Claw and recover Kannium you spent — that is the official take-back, not a mid-run respec.
Upgrade when the Claw feels small against Ortrinde steel or Kannir elites. Do not save every Kannium for a mythical final boss that needed a fake name.
Heart, mana, and healing pieces
Kisha’s bars grow by collecting pieces, not by an XP bar. Heart pieces, mana pieces, and healing pieces are the three community-confirmed flavours. Exact room counts are Codex business. Early game is stingy; laboratory and moss teach you not to skip a glitter in a side shaft. Late Kannir and marsh punish empty heals, so backtrack with new Mutated Abilities instead of assuming you are “done” with a region.
Mana pieces matter because Engraved Skills charge from hits but still live on a resource. Irbes clumps help; pieces raise the ceiling.
Memory cards and memory fragments
Players mention memory cards. Steam tracks Memory Fragments with a post-ending achievement for obtaining a total of 20. That 20 is an achievement threshold, not a claim that the world contains only twenty objects. Collect story memory as you go; finish the remainder after credits if the toast says so. Do not confuse memory cards with Aisare shards.
Acer / Aisare stones
Official teasers ask why Sorron obsessed over Aisare’s Stone. Steam tracks delivering an Aisare’s Stone Shard to Iedart, and a later achievement for collecting all shards, delivering them, and finishing her research. Acer / Aisare talk in the community is this stone family. Iedart is the named researcher. There is no public shard count on this page beyond “all” as Steam defines it for that achievement.
Acer may appear as a related stone name in menus. If your Codex lists both, collect both; this wiki will not merge them into a fake single ore.
Cabitz
Cabitz are named charms, listed on the Cabitz Builds page. They are collectibles in the sense that expansions added new ones: Sage’s Moonstone, Spirit Bead Rosary, Half Salvation Stone, Traditional Royal Whetstone, Prepared Strike, Dotiman’s Token, Heart of the Black Curse, Boundless Focus. Finding them is exploration. Equipping them is the Fine-Tuned achievement. Locations are not published as coordinates.
Engraved Skills and Inherited Skills
Skills you absorb are collectibles in the Codex sense. Named examples: Snaga’s Lightning Chain, Reien’s Covenant, Extermination Protocol. Steam also wants an Inherited Skill. Track them in-game. This page will not invent a tier-5 drop from a fan-named final form.
Costumes
Obtainable costumes from the 1st Expansion: Blue Scale Robe and Crimson Flare Dance. Cosmetics. Wear them. They are not silent attack charms.
Iedart rewards and materials
Iedart rewards were added with an expanded Item Material tab. Deliver shards and archive-adjacent work (Max also takes Archive information on a separate achievement chain). Treat Iedart as a named sink for stones and research, not as a general shop for every Kannic coin.
Kannic currency
Solid Kannic was Elord currency, condensed from toxic Kannir. You will handle Kannic as money in the belt and possibly elsewhere. It is not Kannium and it is not a Cabitz. Spend it where the game allows; we will not invent prices.
Other Codex objects
Journals, Stones of Records, Claw Tree nodes, Combinator from Jack’s Vault, wave discharger for the Giant Guardian, Golden Claw / King’s Authority, Damaged Silver Claw — these are named key objects. Some are unique story items, not repeatable pickups. Steam’s 51 achievements are the spoiler-light checklist; see Achievements rather than an outdated fan trophy count.
Owl statues are not collectibles. They heal after bosses. Leave them in the arena.
When you are hunting 100%, work by type: empty the Carox of glitter in one region, check Codex checkboxes, then Stone Warp. Do not follow a fan spreadsheet that still thinks the world is six zones with three stones each. If the Codex says you missed a memory fragment, go back with Silver Chain or climb — the piece is probably behind a 1.0 or expansion verb, not behind a deleted room.
Frequently Asked Questions
Quick answers to the most common questions.
How many collectibles are there?
Use Steam and the Codex. This page will not invent zone-by-zone counts. One confirmed threshold: 20 Memory Fragments for a post-ending achievement.
Is Kannium the same as Kannic?
No. Kannium upgrades the Claw (cat-statue / canium talk). Kannic is condensed Kannir used as currency.
Do I need every collectible for the story ending?
Story cares about survivors, keys, and plot objects such as King's Authority. Cosmetic costumes and extra fragments are for completionists and Steam.
Where do I turn in Aisare shards?
Iedart. Steam tracks the first shard delivery and the later “all shards plus research” achievement.
Are Cabitz missable?
Public notes do not describe missable charms. Regions stay on Carox. If a Cabitz was added in an expansion, explore that expansion's geography.
What about Acer stones?
Treat Acer/Aisare as the stone family tied to Iedart and Sorron's obsession. Follow Codex names in your language build if they split.